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The game is based on battle royal game modifications previously made by Brendan “PlayerUnknown” Greene for other games, but expanded out into a standalone game under Greene’s creative direction. In the game, up to 100 players parachute onto an island and scavenge for weapons and equipment to kill others while avoid getting killed themselves. The available safe area of the game’s world decreases in size over a match, directing surviving players into tighter areas and forcing encounters. The last player or team standing wins the round.
Battlegrounds is an action game in which up to one hundred players fight in a battle royal, a type of large-scale deathmatch where players fight to be the last alive. Players can choose between free-for-all servers, or servers which allow small teams to participate. In either case, the last person or team left alive wins the match.
Each match starts with players parachuting onto an island, approximately 8 by 8 kilometres (5.0 mi × 5.0 mi) in size, from a plane without any items. Once they land, players can search buildings and other sites to find weapons, vehicles, and other equipment, which are randomly distributed throughout the map at the start of a match. Players then proceed to either stay hidden to avoid being killed or hunt down other players whilst continuing to search for more gear. Killed players can be looted to acquire their gear as well. Players can opt to play either from the first-person or third-person perspective, each having their own advantages and disadvantages in combat and situational awareness.
Every few minutes (starting at 5 minutes and then decreasing on subsequent cycles), the playable “safe” area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and eventually being eliminated; in game, the players see this as a shimmering blue wall that contracts over time. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are bombed, posing a threat to players that remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. On average, a full round takes no more than 30 minutes.
At the completion of each round, players gain in-game currency based on how long they survived, and how many other players they damaged or killed. The currency is used for purchasing cosmetic items for their character.
OS: 64-bit Windows 7, Windows 8.1, Windows 10
Processor: Intel Core i3-4340 / AMD FX-6300
Memory: 6 GB RAM
Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 30 GB available space